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Game Server Backend (GSB) is a hosted backend platform tailored for multiplayer games. It unifies player authentication, persistent data storage, leaderboards, matchmaking, dedicated server registration, live configuration delivery, economy, and social features—all accessible through a single API. Designed for live games, GSB eliminates the need to stitch together multiple vendors and custom scripts, allowing developers to focus on gameplay.
GSB supports Unity, Roblox, Godot, and custom game servers. It provides first-party SDKs and a REST API, with three trust-boundary modes: API keys for admin scripts, server tokens for game servers, and player JWTs for authenticated clients. The dashboard offers real-time observability of player activity, server heartbeats, and config pushes, along with SDK quickstarts and environment management.
Create a free account on the GSB website (no credit card required).
Set up a new project and environment in the dashboard.
Get your API key or server token from the project settings.
Add the GSB SDK to your Unity, Roblox, or Godot project, or use the REST API directly.
Follow the quickstart or API docs to integrate features like player auth, leaderboards, or matchmaking.
Ticket-based matchmaking with rulesets, region-aware allocation, and admin tooling
Player profiles and persistent JSON storage with server-authoritative patches
Ranked and seasonal leaderboards with fast reads, resets, and anti-cheat friction
Server registry with heartbeat, search, region filters, and stale cleanup
Live config delivery to update balance, loot tables, and rules without patching
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Common questions to help you decide if Game Server Backend is right for you.